The native Mac app that defined modern UI design — vector editing, components, and prototyping, with a one-time Mac-only license alongside its cloud subscription.

Sketch was the app that moved interface design off Photoshop and onto a tool built for screens — artboards, reusable symbols/components, and a vector engine tuned for UI work. It's since grown a web-based collaboration layer, but the native Mac app is still the core of the product.
It's the longest-running native Mac UI design tool, with the plugin ecosystem and component workflow other tools have spent a decade catching up to. Uniquely among the major UI design apps, it still sells a Mac-only, one-time license for people who want a local-first tool and don't need cloud collaboration.
Components and variables for design systems that stay consistent across a whole file
Vector editing built specifically for interface work — boolean operations, resizing constraints, grids
Prototyping with smart animate, overlays, and scrollable frames, previewable on device
Design-to-code handoff with inspectable specs and asset export
A deep plugin ecosystem (Mac-only license) for extending the toolkit
A Mac-only license is a one-time $120 (includes a year of updates) — offline, local documents, no collaboration or iOS preview. Cloud plans with real-time collaboration start at $12/editor/month billed annually.


Photo & Video · $14.99 · one-time (App Store)
A node-based image editor for macOS


Photo & Video · $39 · one-time (one-time, incl. 1 year of updates)
A native, local-first visual library for designers to collect and organize inspiration — images, videos, and links across Grid, Canvas, and Infinity views.


Photo & Video · $8.99 · one-time (7-day free trial. One-time purchase. No subscription.)
Cinematic live wallpapers for your Mac.